AI Insights · Timothy · April 2025
Top Battlefield Commander Games on iOS in Europe: Q1 2025
Explore the performance of top Battlefield Commander games on iOS in Europe during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the iOS platform in Europe saw significant activity in the Battlefield Commander games category. Here’s a detailed look at the top performers, based on data from Sensor Tower.
Clash Royale from Supercell maintained strong performance throughout the quarter. Weekly revenue peaked at approximately $1.3M in early January and again in early March, while downloads increased steadily, reaching about 124K by the end of March. Active users showed a continuous rise, surpassing 10M in the final week.
We Are Warriors!, developed by Lessmore UG, experienced a moderate decrease in downloads, starting at 51K and ending around 33K. Revenue remained relatively stable, fluctuating between $31K and $43K. Active users peaked at nearly 225K in early March before declining towards the end of the quarter.
Tiny Clash! by Voodoo showed varied trends. The game’s revenue hovered around the lower thousands, with a slight increase towards March, reaching $3.3K. Downloads saw a high of nearly 17K mid-January, tapering off to 4.7K by the end of the quarter. Active users peaked at 26K but dropped significantly to just under 10K by March's end.
TFT: Teamfight Tactics from Riot Games experienced a notable spike in revenue in mid-January, reaching $119K, before stabilizing around $80K by the end of March. Downloads remained consistent, averaging around 8K weekly, while active users gradually declined from 221K to 173K.
Country Balls: World Battle had a stable presence with downloads averaging around 9K weekly and a steady increase in active users, reaching over 42K by the quarter's end. Revenue was minimal, peaking at $32 in the first week.
For more insights into these games and others in the category, visit Sensor Tower.